Visual Encyclopedia

The Legend of Zelda

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The Legend of Zelda: Twilight Princess (2006)

The invasion of the dark twilight realm, a power that dwindled people down to their very soul without them knowing it, serves as the major threat in this game.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

Straying from the usual button pressing formula, WW went with an instrument which needed timing as well as a button sequence.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

Wind Waker was also the first series since Zelda II to take seriously the thought of the final duel centering around a brutal swordfight.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

The game also placed a new emphasis on flushing out the personalities of NPCs.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

Despite initial troubles, we soon realized that Wind Waker was still a Zelda title.

Contributed by Kyle Hawkins

Super Smash Brothers Melle

Many fans wanted a more realistic-looking Zelda title to launch on the Gamecube, such as this.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

Despite the cartoon-y feel, many praised WW for more effectively transmitting Link's emotions.

Contributed by Kyle Hawkins

The Legend of Zelda: Wind Waker (2002)

WW took many of the old enemies and placed an entirely new spin on them: such as Ghoma.

Contributed by Kyle Hawkins